Cultures that valued either wisdom or piousness (both East and West) often had monsters that represented a more subtle threat than the ones who would simply eat you, like tengu or demons. Giant humanoids, restless dead, witches with vaguely-defined magical powers, creatures that are an omen of death, creatures that can kill you by looking at you, and mischievous spirits that may be either helpful or harmful depending on how they are treated are extremely common as well. It is telling that the "associated with water" section is by far the largest on the Wikipedia page. Let's not forget water-dwelling predators, which can be found in almost any non-desert culture and typically have one or more of the above qualities. Lilith and her ilk get extra points for having all four. These may be mixed together in almost any combination. Blood-drinkers, animal shapeshifters, literal sexual predators, and child-eating bogeys are pretty much universal. Do creatures unique to modern sci-fi/fantasy literature, TV, or RPGs count? What about those invented by writers from the 1800s? How about the "fearsome critters" of North American folklore? Medieval literature also had plenty of books with more types of weird demons than you can shake a stick at.įor the older creatures, though, you can definitely discern clear archetypes which are often mixed together in various ways. It gets kind of fuzzy when you're trying to define exactly what counts as a "legendary creature" though. You might want to check this page out: List of legendary creatures by type
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